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Sep 12, 2017

While earning his PhD in computer science at Caltech, Steven Schkolne laid the foundations for popular Virtual Reality art programs like Tilt Brush and Quill -- 15 years ahead of the rest of the world.

He is now building a VR-based tool for creating digital objects for video games such as Minecraft and Grand Theft Auto 5. His VR tool, called 3dSunshine, creates objects useable both inside and outside of VR, a new breed of VR software laying the groundwork that will enable the workforce of the future.

Steven shares his insights with us based on 19 years of experimenting with and creating Virtual Reality, insights that often run contrary to current VR conventional wisdom.

More on Steven at:
https://en.wikipedia.org/wiki/Steven_Schkolne
http://www.huffingtonpost.com/author/steven-schkolne
https://www.facebook.com/schkolne

More on 3dSunshine at:
http://www.3dsunshine.com
http://store.steampowered.com/app/513760/3dSunshine

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MIND & MACHINE features interviews by August Bradley with leaders in transformational technologies.

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More on host August Bradley:
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https://twitter.com/augustbradley

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